A standing wrestling demonstration at BORETS
Photography from the BORETS archive.
In this guide
  1. Why wrestlers look calm on their feet
  2. Stance and motion: the position you attack from
  3. Safe entries: level change before contact
  4. Single leg and double leg: two answers to two problems
  5. The arm drag: the wrestler's move jiu-jitsu loves
  6. From the takedown to top control
  7. Gi and no-gi: what actually changes
  8. A positional practice sequence for this week

Most jiu-jitsu athletes do not lose the standing exchange because they lack a takedown. They lose it because they never decided how the exchange should end. Wrestling for BJJ is a way of thinking about the first ten seconds of a match so that the takedown, the landing and the first grip on the ground belong to one plan. At BORETS we teach it as one continuous action, and this guide shows you how to build it.

Why wrestlers look calm on their feet

Watch a good freestyle wrestler stand across from a jiu-jitsu player and you notice something before anyone touches: the wrestler is comfortable. Low but not crouched, hands busy, feet never still. That comfort is thousands of repetitions of the same few problems, solved under resistance, until standing stopped feeling like a place to escape from.

For BJJ, the point of wrestling is to arrive on the ground in the position you chose, with your weight already working, instead of pulling guard by default. A takedown that lands you inside someone's closed guard has cost energy and given your opponent what they wanted. That is the filter for every technique here: does it end with you on top and in control?

Stance and motion: the position you attack from

Feet a little wider than your shoulders, one foot forward, knees bent enough that you could jump without sinking lower. Head over hips, elbows near your ribs, hands in front of you; beginners who bend at the waist hand the opponent their head and take their own legs out of the fight. Move in short steps that never cross, keep the lead foot pointed at your opponent and reset your stance after every exchange, scored or not. In the gi the stance is slightly more upright because grips change the exchange; in no-gi you sit lower and your hands work harder.

Safe entries: level change before contact

For a basic leg attack, lower your level through your knees and hips while keeping a strong posture. Bending forward at the waist makes it easier for an opponent to control your head. Make the entry a response to a useful opening: their weight shifts, a hand clears, or a tie brings a leg within reach.

Entry distance depends on your build, the opponent's stance and the attack. Start from a controlled tie with a coach, practise the step without a finish, then add a cooperative partner and gradually increasing resistance. In BJJ your head and neck also need protection against front headlocks and chokes. Learn how to reset a failed entry before adding speed.

Single leg and double leg: two answers to two problems

The double leg answers a squared-up opponent who gives you both legs at the same distance. Change level, penetrate with your lead knee between their feet, wrap both legs above the knees with your head tight to the hip and drive through at an angle. Changing the angle can help you finish when driving straight ahead stalls.

The single leg answers a staggered stance where one leg is closer. Collect the lead leg, keep it tight between your thighs and choose the finish, run the pipe, trip, or lift and turn, while you are still in the entry. Beginners lose singles because they stand up with the leg and wait. A well-steered double lands in half guard or side control; a single often lands in a scramble where your top pressure matters more than the takedown itself.

The arm drag: the wrestler's move jiu-jitsu loves

If you learn one standing technique from wrestling that pays off immediately in BJJ, make it the arm drag. Cross-grip the wrist, take the triceps with your other hand, pull the arm across your body as you step outside. Now you are behind their elbow line, the back is available and they have no hands on you. It needs no low shot, so it suits taller athletes and anyone wary of being sprawled on, and it converts straight into the back take or a rear body lock.

Drill it as a reaction: have your partner reach for a collar tie or wrist and drag the reaching arm.

From the takedown to top control

The landing deserves its own practice time. After a double, drive head and chest into the hip so you land already blocking the guard, one leg free to step around into side control. After a single, chase the hips rather than the legs, because a defender who recovers the hips recovers the guard.

Finish every landing with your head up and your hips heavy. Stabilise your base while improving control. A brief landing is not automatically a scored takedown: IBJJF takedown scoring generally requires three seconds of established top control, with position-specific details in the rulebook. In the gi, secure a collar or sleeve before they can frame; in no-gi, chase the underhook or crossface immediately. Drill the whole unit, takedown, landing, first grip, first pass. Never end a drill at the moment of the takedown.

Gi and no-gi: what actually changes

In the gi, grips slow the exchange and make it closer to judo or sport sambo: collar and sleeve control, upright posture, foot sweeps and snap-downs. A double set up from a sleeve grip that pulls their weight forward is devastating. In no-gi there is no collar, so the fight is for wrists, elbows, heads and underhooks, exactly the currency of freestyle wrestling; leg attacks come out cleaner and the arm drag becomes a primary weapon. Adapt your stance and entry to the grips and submission threats, then test the whole exchange through the landing.

A positional practice sequence for this week

A coached practice block of roughly fifteen minutes, with space for safe landings. Round one, three minutes: partner A attacks only with a double leg, partner B gives controlled resistance, using a sprawl and reset. Round two, swap. Round three: A attacks with a single leg or arm drag, B defends freely but may not pull guard. Round four, swap. Round five is the one that pays: start at the moment of the landed takedown and fight for one minute, top control versus guard recovery. Alternate roles three times.

After each session write one line: which entry worked, which got sprawled, what surprised you. If you want a second set of eyes on that note, BORETS membership puts your questions in front of Ievgen Skyrda, Oleksandr Oliinyk, Kostiantyn Zhyvanov, Yaroslav Blazhko and Mykola Chaban and lets you request a video breakdown of the exact situation you are stuck in. The video school is still being prepared, so registration now is the first step; the BORETS YouTube channel already shows how our team handles the standing game in a real room.